iOS app design and development
For founders who want an app people open every day and pay for. We design it, build it in SwiftUI and launch it, the same way we ship our own apps.
Dozy, our own sleep appView case study → Three places apps lose people
Most apps do not fail on features. They fail in the first minute, on the paywall and on the App Store page.
Apps we designed and built
From idea to the App Store
- Week 0A 30 minute callWhat the app must do on day one, and what can wait.
- Week 1Flows and brandName, icon and the core flows, in Figma first.
- Week 2 onwardDesign and buildScreens, then SwiftUI, with TestFlight builds as we go.
- LaunchApp Store readyPaywall, analytics, screenshots and listing.
iOS app design, answered
Do you design and build, or only design?
Both. We design in Figma first and can build the app natively in SwiftUI, including subscriptions, widgets, notifications and the App Store launch. Our own apps Dozy and Ritual are built this way.
How much does it cost to design an iOS app?
App projects start at $5,000 as a fixed project. The price depends on how many flows and whether we also build it. Ongoing design is $6,900 a month.
Can you set up subscriptions and paywall tests?
Yes. We use RevenueCat, with paywall layouts and rules you can change remotely, so you can test pricing without an App Store update.
Can you rebuild an existing app?
Yes. We rebuilt Ritual natively in SwiftUI on the same bundle ID, so every existing user got it as a normal update.
Can you start with an audit?
Yes. Send your app and within 2 days you get a video walkthrough and a written list of fixes, ordered by impact.
Let's talk about your app.
30 minutes with Dom. You leave with clear next steps, whether we work together or not.







